I made a new enemy called the Nightmare Beef Monster. I’ve got everything done for it except the attack. I want to make it so that when the player is in a certain proximity, there will be a 50% chance that the monster will punch the player and restart the level. How could I do this?
Game link.
You can add the monster into the dojo level to test it.
I’ll make an example real quick.
thanks
this is the main part you should use, you can make the switch do anything you want:
also I’d use the timer to make it so that it shoots every x seconds or milliseconds. But it’s your choice, you can have anything going into the switch.
Oh damn, sorry I forgot to add 50% change brb
EDIT: added–
Thank you, but that shoots a bullet. Could you tell me how to make it punch?
just make a punch object and replace it with a bullet…
like make a fist that shoots and comes back or something cool.
ok, thank you again!
this is so fun to play with lol, no objective but it’s so addicting to throw it:
Might make it into a fun game with highscores. I want to make it so that you have to see how long you can escape your own boomerang.
that sounds interesting