How to make an AI that find other ways to chase the player and only move a block every sec

I know how to make an enemy that moves a block a second but how to make them chase players while avoiding the wall.

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Go into the enemy and get the entire bundle out. it takes a little bit of a setup but it should work :slight_smile: let me know if you have any problems

Please, make the screen (A LOT) smaller so I can look around the code.

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what do you mean, make the screen smaller?

what you need to do is, in the inner bundles connect the raycast to your player object. follow the note at the top of each section of raycasts to know whether to leave it or change it

Please let me know if this worked for you

Yes, it is too big that I can’t even open the edit tab.