hi! i’m trying to make a falling-items game where the player tries to catch the correct items and avoid the wrong ones, but how to make them fall at different times + speeds? and perhaps a randomizer so it changes everytime the game restarts? help will be greatly appreciated!
use a random behaviour along with a timer to create the random delay
use a random behaviour on the objects falling to generate extra velocity falling to make that random
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You asked this on discord as well right? (I believe sup3r helped him there |._.|)