How to make pathfinding

I need to find a way of pathfinding, so that an entity will fluently travel around obstacles to get to the target.

depends on the game <— (and also who flagged me for posting this exact message)

Not sure, but it is possible?

yes but its complicated as hell and I dont understand it

Do you know who would?

pixlepizza or Jr 01 should

There are many ways to make pathfinding systems, whether it actually searches the map, or is pre-programmed in the objects.

But the larger the idea you need, the more complex it would become.
For example, check out Tinkersmiths path finding example.
*Working Path Finder* :)

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