You could use sprite stacking.
This is the example that I use for all of my 3D Tests
Oof. If you’re trying to use that 3d cube, and are a starter…
It would take a LONG time for me to learn that stuff. However, you could use a raytracing example…
They’re only new to the forums…
Oh wow. NVM. You’re stacked, my guy. Killer Plants is a pretty dope game. However, I don’t think you need a skew for this
The problem with my game (killer plants) is that you can’t go left or right, so thats why I needed help
I tried to use it but i wasn’t able to make it cleaner
I finally found a way to make it smoother and cleaner, thx everyone for your help
Just wanted to say, awesome game! It reminds me of the indoor base levels from the original Contra game (NES).