I feel like I keep posting on the forums too often, but the guide is no help as half the time all it does is explain what the behavior is and nothing else
https://flowlab.io/behavior_handbook/#properties-rotation
The setup looks like this
I’m in a scenario where the player is always going up unless they press down, so the 260 degrees is the player looking almost straight up, but then when they press down it should go to 80 degrees so the player is looking almost straight down. But instead it simply does nothing. What am I doing wrong?
Also yes, I did enable rotation on the object.
The second issue I’m having is that when a player is underwater, I want them to automatically move forward (to the right) slowly by using the number 1. But then when they shoot up from the water and they’re hitting air, I want them to automatically move back (to the left) by using the number -2. I tried using the proximity behavior, the collision behavior, I placed invisible blocks with enabled collision and named them air so the proximity and collision behavior would work but no matter what I did it would always just move the player to the right, and occasionally if they came out of the water it would move them back -2 but then once they go back into the water it would continue, it was overall very buggy.
Thank you very much, I couldn’t find any discussions on this topic so thank you.