Is there any way to change the collision layer of something using code or just make something loose collision? or something like this
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The only way I know how to make something stop having collisions is with the “enabled” behavior. It does prevent collisions, but it also stops that object from having gravity and everything else
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There’s a way to adjust the size of the collision. What are you sort of aiming for?
I want to toggle collision
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Press the object, go to physics, and make sure it’s solid.
If it is not meant to be solid, turn it off and press enable collisions
“using code” I know how to edit collision
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