I need help. Rhythm Game

So, I’m trying to make a rhythm fighting game (I’ve kinda done a project like this before, Upbeat, which I’m currently ‘reviving’). Its gonna be a freestyle, so basically, you just gotta hit wasd, theres no SPECIFIC wasd key you need to hit, each do their own thing, you just gotta hit one, if that makes sense.

ANYWAYS! What I need help with is THIS;

Breaking it down… the object you’re currently looking at is the Bar Dispenser. It dispenses bars, which you hit wasd in tune to. Why it plays the TPOT intro… don’t worry about it. The TextList is when each beat is supposed to be dispensed. Weird thing is, its NoT dIsPeNsInG tHe BeAtS!!1!

Can anyone help?

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Maybe send the link to the game?
I kinda need to see this in action

Yeah!

… keep in mind its kinda crappy and DONT ASK WHY I’M USING TPOT INTRO I LIKE IT OKAY

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…why would I ask the reason you’re using a good song?

Idk

I see bars coming up?
What is it exactly that you need help with?

The synchronization.

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Elaborate more, please?

Yeah; the bars don’t come in sync with the… ‘beats’, for lack of a better term.

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So you want the bars to start on beat with the song’s notes so you need them in sync but they arent?

Yeah

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Hehehehe I’m such a silly.

My beat measuring wasn’t precise enough and it was compounding!

Silly ol’ me. Im going to fix that… then…! IT WORKS!

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it SYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYNNNNNNNNNNNNNNNNNNNNNNNNNNNNCCCCCCCCCCCCCCCCCCCCCCCSSSSSSSSSSSSSSSSS!

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