Hello, y’see lets get straight to the point.
I want this object to send a message to the player to be spawned in a specific area right?
And when it sends the message it removes itself from the players sight with positioning.
But, I want it’s position to stay there when the player comes back so it doesn’t spawn them there all
the time or my save game mechanic won’t be useful.
Help. Please.
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I have no idea what you want, but it seems like your code is saving the current position before reading the previously saved position.
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