I am making an RPG game and I have my little player and want to load the level that you where on before.
In other words, I would like to save the level/game.
2 Likes
Use the Save behavior. Put it into the Level behavior “get” input, then have that be saved. When the game is reloaded read what level was saved and put the player to that level
2 Likes
how would I load the saved lvl
btw thx so much
2 Likes
have an object go into the “Read” input of the save behavior. (Needs in a separate object that is only in the first level)
Once Behavior → Save Behavior (Read input) → Level Behavior (Go input)
1 Like
tried that it didn’t work