I am having issues and i know how to solve them…sort of, i need help, is there a version of extract that extracts ALL of an object (EX: if the enemy destroys the player, then the save point emits called player, but the enemys wont attack the player anymore so i need a Extract All of this type.)
Instead, try Extract This X and Y in the player and send it to the Enemy.
The Easiest way to do this (for all enemies), is to use a global variable.
OMG THIS WILL EVEN WORK ACROSS LEVELS, thank you thank you thank you!