wasd to move, space to jump. left click to shoot, right click to slash.
slash white flashing things to interact with them.
shoot yellow flashing things to interact with them.
hold shift and a direction to run
sounds from zapsplat and flowlab.io
the idle animation in level 23 (named “grass world” in the editor) won’t play whatsoever. it just plays the falling animation on the ground for some reason, and I can’t figure it out.
I found that It is specifically the object “grassground” but no matter what I do, the problem persists.
Are you saying the player animation won’t play or the grass animation won’t play?
the player’s idle animation won’t play when they land on that object
Try deleting and re-adding the animation. I have found through trial and error that it a different animation block just played the same animation, then it won’t activate the other animation block, even if it’s a higher priority.
what do you mean “animation block”?
I just tried making the priority higher and it fixed it.
oh! wierd, it was working fine for all the other ones anyway. thanks!
sometimes i forget that they’re called behavior blocks, I just think of them as behaviors.