So, I want to play a different song whenever it detects a specific level. Is this possible? If not, I will delete this topic since I don’t want it here anymore.
Do you just mean you want different background music per level? If so, you should be able to. Just have a trigger start a different sound block for each level.
I want my player to detect when it is reached a specific level, then play a different song
You can use the “get” input in the Level behavior; it will output the Level number order (1,2, 3, etc.)
Once+ get level _____ = sound play. Is that what you mean @PixelPizza
Get Level Example:
Thanks @JR01, sorry I didn’t respond quickly, I was doing something else
Were you able to figure it out?
yes, putting the solution…