im going to delete my game cause no one trys to help me on it and i need major help on it. someone help please.
you need to be more specfifc you can’[t just ask people to finish your whole game for you
thats not what i was doing
please help me please
I’m sorry. There’s nothing I can do, but maybe @CodeAlpaca can help you.
No one can help you if you don’t ask what you need help with.
By asking someone for help on the entire game, a lot of users are pretty busy, juggling their life on top of flowlab, so no one has time to make an entire game for you, but I’m sure someone would gladly help if you explained something more specific you needed help with.
im trying to remake five nights at freddys and i need to make the camra system but i dont know how Flowlab Game Creator - Five Nights At Freddy's
I attempted something like that, but never finished it.
The best thing I would do would be to create a physical map with objects that act as the animatronics. They can either move around via position behaviors or velocity. That way it can easily track the animatronics instead of dealing with their movement entirely through code where things can bug.
Then make camera animations for the UI that change the frame whenever one or more animatronics are in that specific room. You could use extractors or have an object with proximity per room to detect the specific location of the animatronic.
Sorry bro, I would help you but I’m a starter and have no clue how, plus never player fnaf so don’t even know what it looks like.
Asking for help is a great way to learn, but you have to be more specific, is this going to be a top down game or a side scrolling game?
The game link posted above seems to indicate the same angle as the official FNAF games.
@BUSTING_alt I think you should make all the interactive things (like the vent and camera buttons) separate objects so you can click on them
I’ve never played the game, so I can’t help there. But if he needs help with cameras then he needs to tell us what he wants it to look like and then we can help.