Import videos into flowlab to use as animated objects

I think this would be a cool idea because not everybody is great at making large cutscenes so maybe they could instead create a video file and import it into flowlab as a large animated object to use as a cutscene.

3 Likes

I don’t know too much about this, but I think that’d be very hard for Grazer to add… the amount of rendering and pixels in a frame would cause major lag, and then there’d be the hundreds to thousands of frames that need to import…

you could just animate something in fowlab, or not have an actual video? Another option would be to have a link to your cutscene in your game.

3 Likes