Insanity Parkour

I think you should play this, it’s pretty good thanks to all the people like CrimsonBlackGames and Latif3 who helped me!

Insanity Parkour: flowlab.io/game/play/720461

How is this your entry to Flowjam 3 if it didn’t even start yet?

The theme will be picked today and everyone will start building a game within the theme or genre.
Well, that’s what the rules are for.

shhhhh… You’re not supposed to know that… xD

How did you get this to over 40,000 plays when you just joined?
Clearly flowlab is broken. I have games from 2013 with less plays than that.
Most of the top popular games on the main page aren’t even at 10,000.
Maybe it’s a bug, maybe it’s hold F5 with a rock lol.

jeez

40000 plays impossible. The game isn’t even good.

When was this game even created.

@Latif3
About a week or two ago.
It shocks me personally because it uses default sprites. I’d be less concerned if they created all their own graphics, which is why I think it must be a bug or an exploit. That’s 3,000 to 4,000 plays a day in such a short period.

Yeah like I said, IMPOSSIBLE.

@grazer Can you explain this?

I don’t keep a record of every game play, but sure it’s possible. This game was created last September, and maybe it’s embedded in another website somewhere - you’ll have to ask @AddoPlayz :slight_smile:

Wait, how was the game made last September, I thought they just joined in May? I’m so confused. Why are you just now telling us that you made this game if you made it last year? I would think that would be a lot more done by now, like more levels or something. I have so many questions.

I only had the free version so now I’m making like 60 levels. And I’ve just joined the forum. I didn’t need any help with anything until my game was a school project I chose to present.

And @grazer is right, I do have it embedded in a bunch of websites, and know a lot of people that play video games, and go through random discord servers promoting it.

Huh, alright, my bad then.
Are you going to make your own graphics? Using the default graphics is what made me think it was brand new in the first place.

Not really, that’s the whole point. I make people think that it’s this super easy, not-well thought game with only a couple levels, then it turns out that it’s hard to beat and has 60 levels. I chose 60 because I think that’s how much I’m going to make.