I want to code a backpack with four slots. Whenever I add an item to the backpack, I want the backpack to store this item and for the backpack to count the item as 2 or even 3 slots if the item is big enough. I also want the backpack to cycle between items when clicked and be able to cycle back to being shut and when cycled on an item to show it and for the play to be able to take that item out of the backpack when its being shown. BUT THIS HURTS ME BRAIN. I have tried a bunch to code this basic setup for my backpack but I’m bad at coding anything Inventory like and this backpack is a bit different than a basic Inventory, so I was wondering if anyone with enough free time who is better at coding could make this for me, otherwise I can’t add my backpack to my game. You don’t need to know anything else about the game, I can change simple things from the code you make it fit my game.
Theres an inventory example
you forgot to link it
I was on my phone at the time
It’s on resources
you believe a resources example could be helpful in anyway ever
Yes
You are a pee pee head
Some of my examples are on there so I would think so…
I do suggest the list version of the example, if you know how to use lists.