i want to be able to have something in one level change things in another
You could either use a Save behavior to store data and use on other levels OR use the “keep between levels” option in the object.
If you use “Keep between levels” then dont add the objects in the next levels because it will also be moved at the same spot it was in level 1 in level 2.
Yes, but you need an object that uses save behaviors and is kept between levels (although the latter is optional). Otherwise, it won’t work. If you need an example, just look for objects called “Coin Counter”, “Diamond Counter”, etc in this game.
with the “keep between levels” thing, will a number value be saved between levels?
yes, everything in that object will stay on every level you go to (including position like I said earlier).