Hello,
I have yet another issue. When programming my character’s attack, I want to use the joystick to rotate the player object. This seems not viable as the joystick and the rotation blocks are using two different sets of coordinates. Is this possible? Thank you for any help.
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The AngleAt bundle in there turns the controller outputs into an angle
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Thank you, this works well.
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OoOoOoO sEcReT GamEeEeE?
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