Made this in the early morning and I’m just now realizing it does not look very good. Going to clean up the leg movements tonight or tomorrow probably.
I think the player object’s gravity is a bit too high. It’s almost like he’s being sucked to the ground after a jump.
Are you holding down W or just tapping it? The bundle I use gives you more height when you hold jump.
Why are the water physics just making me float to the surface of the water and slamming me down into the ground?
I really have no idea how to fix the mega gravity when jumping into water, I’m sorry
If anyone wants to try and decipher my code to see what’s wrong with it, please feel free
I think I fixed all that weird leg movement.
May or may not give him a face/hair. Will outline later but I have school to do
It reminds me of when I used to just slide my feet across the sidewalk instead of walking properly.
(I actually still do this.)
Ok he finally has his other arm
Can he get sturdy?
He probably can’t but I suggest that BradenS contacts EPIC Games for a Fortnite Collab with this character.
- Yes
- No
Cons:
- Will take a while
- Will slow down actual development
- Might look bad
- Will not fit the game
Pros:
- Funny
funni’s = better game
Well. Its not a multiplayer game, so there really is no point
i want to hit the griddy in front of my enemies before i absolutely demolish the s**t out of them.
looks like a lego man