I need help with making a levitating pad in my game. I want to make it so when my character collides with it the character will start floating up smoothly.
Use an object with collision set to NOT movable.
And use velocity to make it move up slowly like a platform.
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Thanks, I wasn’t sure if your were talking about the pad moving or the character, but I managed to figure it out. (I was talking about the character)
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Ah, in that case then just using constant y velocity on character should do it.
Also use constant 0 velocity to make him not fall from gravity.
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Thx, now I can make the character turn into a helicopter