Is there any way to make an object glow
not really “glow” the way to have lighting is usually by detecting the distance and the closer you are the more normal color it has, the farther you are the more black it is
don’t know where the link is so @ the creator @JR_01
Light Test 2:
It stops at 100% color, but if you play around and take away the limit, you could make a glow affect.
Hey @JR01 you don’t mind if a used a variation of this for my game. I’m currently using one, but its based off of grid so its super laggy looking and I liked the pixel look. The one that uses pixels is the only one that I’ve seen of its kind and i figured that I’d ask for permission first.
Thanks for asking, but all examples I make can be used without permission or credit. This example is also actually in my bundle library as well.
Only time I would have a problem is if you steal concepts and art from one of my real games. Such as Rewind, Drive and NYCTO.