@grazer, is List Each like the timer, it ignores game lag and outputs whatever you set it to? (A timer set to 10 will always activate after 1 second. Is the same true with List Each?)
So I set a List Each to 1 and a Timer to 1. They lasted for the exact same amount of time, but the List Each outputted 63 times and the Timer outputted 76, is this a bug?
Depending on the list and on the setup. But yes, list each uses 1/10 timer.
List Each needs a stop input though.