Ok so im trying to make a form of money in my game… and i dont know how to do so… So heres what it needs to do… The buy button needs to somehow get the money value from the money controller block and have a equal to or greater than which will either pass buying it or fail rejecting it but my issue is trying to get the variable to be shared across items
You can use a global variable for money. A global can be accessed from all objects and is synced between them.
Thank you! it works indeed