Hi! I’m making a game and trying to make a speedrun timer in the top corner. But for some reason, when you go through levels the timer will put incorrect values. To get to another level you can click the number responding to that level. Here is my game: https://flowlab.io/game/view/1079053
You need to delete the timer object in levels past lv1.
The keep between level option spawns the the object in the next level and keeping the number it used, so you have multiple timers in every level with different times.
You could also use a save behavior to load the time to the number at the beginning of each level instead of using 'keep between levels'.