Making a sword attack enemies

Would anyone know how to help make it so my sword which is attached to the character do damage to enemies on collision. I’ve tried this before on a different game and had no luck to it. I attached a sword to the player and when you click it rotates around and it’s supposed to collide with nearby enemies and they receive damage but they don’t. Could somebody pls find a way or explain a different method of dealing with this problem.

My game for example: Flowlab Game Creator - Dungeon Rpg

@ManiacPumpkin all attached objects have collisions off. My recommendation is to still use an attached object, but also have it emit a particle that actually deals the damage.

Okay thanks @meburningslime.

@ManiacPumpkin no problem!