On my second level of this game, when the bullet collides with an object, the bullet is supposed to send a message to 2 glass blocks: , and .
The problem is that when the bullet hits the object, the blocks aren’t destroyed… Unless the player goes into the editor and back out. I temporarily made that if you press 2 it gets you onto the correct level that this happens on.
Theres no reason why it shouldnt work if it works after exiting the editor. But the button animation is still playing, just the collision in the bullet isnt triggering.
I do suggest to put the message in the button object itself instead of putting many of the same collisions in th3 bullet.