Message reply to last raycast issue

So im working on a raycast game and i came across an issue, It seems that the raycast will only respond to the top object in an object pillar but will work fine if spaced apart please fix this pronto

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For more info to the left is the spaced objects and to the right is the object pillars

I believe @Galactian reported this aswell

The pillars are getting their hitboxes combined; put a rotation or position block in the wall objects and it should work fine


Thanks a ton, it works just fine now. I wonder why they combine to begin with

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