So, a while back I was suggesting some stuff, then @“Mhx Ar” told me how to do it with current mechanics. I wanted it so when I got close to something, I could interact with it, and he sent me this:
Someone a few months ago asked how they could make a button press enter a door when they’re in front of it, and I made them a code for it. Basically connect a proximity to a NOR. Connect the proximity to the door to an (on) switch and the NOR to the (off). (Use x if you want to be beside the door, use y if you want to have to be exactly on the door.) Have spacebar or click or whatever you want to open the door go to (in). When you’re near the door, the button or click works, when you aren’t near the door, the NOR turns the switch off so the button does nothing.
I was wondering if someone could put this in a game, so that I can see the mechanics myself, because this makes no sense to me.