You know how a lot of gaming mice have extra buttons for the thumb?
These are called mouse buttons 4, 5, and sometimes 6. Mouse 3 is the scroll button, I think. Anyways, to get to my point; I think it would be helpful to have these available as triggers, like mouseclick. I know many flowlab users are gamers like me and probably have a mouse with extra buttons.
Although, a lot of the time, mouse 4 and 5 are pre-programmed to be back and re-back on the window, so I don’t know if this would work. I just posted this because I use these buttons a lot in games like MC and Halo, and am used to using them as easily accessible controls. Mouse 6 is most of the time a Special Attack button, and I don’t know if mouse 3 (the wheel button) is a trigger yet.
Those mouse buttons works the same as keyboard because they use keyboard detection. They use the same keys as the top row number keys. Also a lot of software lets you reprogram those keys on the mouse.
I do agree that mouse wheel needs its own click option, the buttons on the side of the mouse is set to a button the keyboard. Click the mouse 3 button when you are assigning the key on the keyboard behavior.
2 button mouse keys are usually “forward” and “back”, while mice with numbered keys (like mine) uses the top row number keys. Though I’m not sure how the forward and back keys are registered since that is usually Alt+Left/Right Arrow keys. If the keyboard behavior can’t pick it up then a feature request to allow commands in the keyboard behavior needs to be added.
I wouldn’t mind there being a scroll wheel click input so if you designed a game level editor or a tycoon/tower defense game, you could use it to move the camera around the map.
what about standard mouse that has a pointless life with the limit of 500 clicks before it breaks and has 3 buttons and it costs 5000000000 dollars and the pointer barely moves and even the world’s slowest snail even beats the pointer.
(the point is. what about mouse with 3 buttons)