Simple one however I am struggling to get this to work.
I am trying to move a character that is on the screen to the mouse click - I also aim to use the mouse click for the character(s) to interact and or through a projectile - please help
It’s really not, and don’t be rude to the people who are trying to help. I get you are trying to be funny and all but there are times for the funny and times that the funny is not wanted. Ok?
Thank you for all your help @BradenS and @Pixel_Name1 really appreciate this - I can see that there are a lot of help users here which is great when learning a new game engine.
I think I have picked the right game engine here - graphics/sprite design is my only hurdle yes these can be purchased if the right ones are found - can be expensive though.
@BradenS my other hurdle is funds for anyone these days - my wife and I are struggling at the moment and we have a delayed development son with ADHD and possible Autism (only 2 years old). my goal for this game is that I hope it will help us fund for our sons future as we are older parents and will not be around to see him grow up and have grandchildren.
I would love to have the time to learn this myself too , however I have to learn a gaming engine first. There are other possible challenges I have for this game so I will need to know if they are possible within flowlab. I did ask one question on another gaming engine (quite a long standing one now) and they said this " requirement" would be difficult to do to almost impossible.
Which is interesting as I put a post on a general gaming forum on these requirements and they said all gaming can do this … Watch this space for this one…
@Pixel_Name1 I have tried your changes however I think I might be doing something wrong as the character is jumping and then slowly moving up each time.
Can you please provide the complete logic in case I missed something