So i’m trying to make a super simple upgrade system that uses the same object for every upgrade. But this is done by sending messages to attached objects so that the upgrade is linked to only one tower. But… you can’t move attached objects.
I would post the game, but it truly won’t change the outcome.
I want this to be similar to BTD’s upgrades where they are on a separate panel.
Thank you
Wrong again
Always (1,2)
(1 (get)) Number [the X position you want] (out (3))
(2 (get)) Number [the Y position you want] (out (4))
(3 (+X)) (4 (+Y)) Position [set to pixels]
Then have the tower send a message to the attached object containing its position. In the attached object, you can make those two messages set the X and Y numbers.