Multiplayer Testing Bladeball

Need some help testing a new multiplayer system. If this works first try I will be very happy, as I have put the minimum of work into this different version.

Please post something before joining so I know when to get on. I’ll heart it to show that I’m waiting in the game.

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hello i just joined

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physics do not go well with flowlab multiplayer
what was the score on your screen?

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4 for the enemy team 3 for my team

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i had 4-1
ball must’ve desynced, can’t share numbers bc shared number behaviour is still broken

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also when the timer hit 0 it took like 20 seconds for the game to actually end on my side

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That’s because the game only ends when the ball hits the ground (buzzer beaters)

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I’m not going to be testing this with people bc it seems to work despite the physics lag and desyncing that i can’t fix

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