there are two save slots for the player, one called: save skin
another called: Collectable skin?
the one called Collectable skin? should play 3 seperate animations depending if the player found the coins in the level, which then would unlock one in the customization menu
the one called save skin is meant to unlock a different animation when the player finishes certain levels, but Collectable skin? save does not work properly even when switching back and fourth between the ‘collectable’ skins and the normal skins? the ‘save skin’ skins do work exactly as they should. does anyone know the problem?
the player ball is bugged when choosing a collectable skin, please help
It works from what I can see, the problem is that you have both saves using 2 animations at the same time. The animation that was used last or the animation with the highest priority value will play.