This is V2.0 of My Adventure map. Many updates have been made. Go check out V1.0! https://community.flowlab.io/t/re-my-adventure-map/30784/4
Here is the actual link: https://flowlab.io/game/view/1637705
And also, @meburningslime, I checked out your game “Till we have faces,” I tried to play it, but once I looked through the front/back door, yeah, I shut down my computer instantly. I don’t think I’ll play that again, but that off-topic, lets do the opposite.
Sorry lol, I don’t know why.
On-topic though, your game would look 3000% better if you added background and filled out the terrain.
Oh, yeah, can you help me with this?
Hmm, I honestly don’t know why. I didn’t have much time to look at the code for it, I’ll check again.
ok
I found the reason why. Let me type it up lol.
It can’t collide with objects. The projectiles won’t kill the boss because the projectiles just phase through him lol.
Do I do that on the projectile, or the boss
The projectile needs to has collisions on.
So I do that on the boss? Im so confused
The projectile’s collision is off. That means it will basically be a ghost and never hit anything. You need to turn it on.
Make sure when the particle hits the monster it’s not just phasing through.
.
Definitely, it’s a bug. I even got help from Glowbug, I think, but it’s not working. Would you mind fixing it for me?
Sorry, I’m on mobile. Glowbug is the best person that could help you.
um…
Do you see the image meb posted, @Advxolbor?
You want to click the box on the bullet object that says ‘is solid’. This makes the bullets solid objects, and it is what you need.
In real life, if you had a bullet made of air, would it hit the boss? No, it would pass right through because it isn’t solid. Same concept in Flowlab- you need the boss and the bullet to be solid objects or nothing will happen when the bullet hits the boss.
It isn’t working. Thats why I am like “What???” Lol