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Dunno why jump just went so high.
Set the jump to 1, still goes decently high.
If you heck out game and it seems ok that because I set the gravity to a high ammount.
Before it was 45 on Y axis.
If anyone has a fix please let me know…
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One way to fix this problem is to increase the object’s density in it’s physics menu.
Step 1
Step 2
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Also, you can put the jump force behind the switch. Using raycast sensing, it often does this, so this is what you do:
IDK why it works, it just does (at least for me :))
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Jump seems fine to me.
If you want the hop to be lower, you can change the jump force from 1 to 0.5 or you could just increase the Gravity. But it really doesn’t seem that high of a Jump.
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That’s cuz he fixed it, but yes, your solution works
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