I agree, the slime is more powerful. I’ll probably buff swarm today, but I’m trying to think of another upgrade for the centipede
bro the centipede is already over powered its tunnel ability is very strong equally if not better to the slimes fire the thing it is that the centipede is more short-ranged and the slime is long-ranged
thats centipedes only good ability and plus the fire ability can 2 shot the bosses so far
hmmm maybe replace the sting slow cause that’s only good towards bosses and bosses shoot projectiles sooo hmmm
i think shotgun shift is a little broken
Update:
- added two new upgrades to each monster, don’t feel like listing them lol
- buffed base swarm to 2 bugs
- fixed bug with slime bounce / shotgun shift
I plan to add a big upgrade for the centipede soon
haha
That’s the fastest 420 plays I’ve ever seen
So a bit of an update on my progress rn. I’ve been feeling a little burnt out for a while and haven’t gotten much done. I think once I finish adding this boss in I’m going to take a break from this project and work on something else
Nice drawing btw
wait a sec… the boss is a tower??? wha- how the heck will i get attacked by that?
Lol, that’s not the boss, but the boss’s lair
ooooooooooooooo new tower level?
Just so you know resetting doesn’t work (it only resets the first skill in the tree)
also the slime you leave behind isn’t reenabled after you use the Q
yeah I kinda messed that up…
it should be all fixed now though, hopefully
Update:
- added a location system
- added a new boss, the wizard
- tip: the holy arrows can hurt the centipede while he is underground
- fixed the reset system
For now the boss is not synced between players, because idk how to do that lol
Set the wizard to shared in the multiplayer category
(plz remove the timer : /)
I set the timer to 3 minutes now
I set it to shared, but the health and attacks are probably gonna be busted