my sprite keeps dying when its not supposed to do and i cant figure out a way around it. @grazer

on my game - http://flowlab.io/game/view/1100441 - I have something so when you hit an object (the bat) you get poisoned and so you either use an antidote to survive or if you have zero antidotes you die. In my game after my sprite hits the bat, obviously, you lose your antidote and so now it has zero antidotes and it just dies (gets poisoned from the bat) and it doesn’t even touch the bat pls help. @grazer - can you help?

nevermind i solve it.