I’ve been working on a game for a large grade and ran into multiple problems making the pressure plates work. I also noticed that logic “gates” are highlighted as so they are a trigger, which defeats the gate part of them. Is there a way to bypass the gates always going off when using nor? I need the plate to stop when nothing is colliding with it anymore as well. Flowlab Game Creator - Deprection
You could use raycast to detect players and npcs to trigger whatever you want, hopefully this method helps!
Thanks. That probably saved me a few more hours.
No problem! There are plenty of other examples that you could import into your game if you ever get confused