Need help with my DooM game again

So basically I need to make an algorithm to make the enemies get bigger when you’re closer, and smaller when you’re farther. I’ve tried to do it myself but I’m so f*cking tired. Here’s the game:

Maybe this can help? IDK, I was the first person on flowlab to try to make a 3D shooter, but abandoned it pretty quick.

Be free to use the hand sprite!

No, that sadly won’t work for my game.

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