New Engine Release: Jujube
This version brings a new MSDF Text renderer, new Shaders (and lots of shader fixes), and a new behavior model for much faster behavior execution (especially for exported native games!)
Text Rendering Engine v3
- MSDF Text Renderer
- Sharp rendering at nearly any size
- Adjustable font weight
- Sharp, accurate outlines at nearly any size
- Optional outline blur
- Adjustable line height
Indie Only: Also, I added a pipeline so that you can upload a custom TTF or OTF font, (and charset), and it will generate MSDF data for your font as well
here’s an example: https://flowlab.io/game/play/2938997
3 New “Practical” fonts added
- Roboto, readable sans-serif
- Lora, readable serif
- Jetbrains, readable monospace
Indie Only - Custom Font Uploads
- Upload .TTF or .OTF to generate custom MSDF font
- Choose custom charset for non-ASCII glyph support, やったー!
Extended Label Inputs
- size
- weight
- outline size
- r,g,b
New Shaders
- LED, a simple/fast emulation of an LED matrix style display
- LCD, a simple/fast emulation of an LCD style screen
- Scroll, a shader that offsets and wraps your textures
- Pixel Resolution, a shader that sets the final output resolution
- Pixel Size, a shader that sets the final output pixel size
- Lots of fixes and improvements to the existing shaders!
- Color and Alpha behaviors work well with shaders now
Other Updates
- Slider values are editable directly
- Native export specific performance optimizations for behaviors
- Change object layer by dragging from Library to Layer Panel
- New more efficient behavior state management - almost all behaviors are faster!
- Sprites can be imported up to game size (instead of 1024x1024 limit)
Bug Fixes
- origin indicator location for Joints
- attachment offset for multi-level attachment chains of offset sprites
- fixes grid alignment when changing levels
- fixes scale cursor showing in behavior editor
- Color selector shows previous selected colors correctly
Everyone please check it out and let me know if you encounter any issues with your games. Thanks! ![]()