@grazer i thought of something you could include in the next update to help mobile devs
A: duplicating games. Because I think its important for people who want to make a single game, but for those who want to port it for mobile as well. That way if I’m on a PC, for example. I don’t see all the buttons someone for mobile would see. And if someone sent out the link for the mobile one, I’d see the on-screen buttons.
This leads me to my next request-
B: Keyboard simulations.
To help with converting desktop games to mobile games. An button onscreen (assumed to be a GUI OBJ) could have a mouse-click linked to a dedicated behavior node (i think it should be called keyboard simulator) set to a certain character/letter. And when receiving an input, all keyboard trigger nodes assigned to that same character/letter will send of an input.