New release: Sprite Browser Update πŸŽ‰

New Update Just Released - Sprite Browser!

I just deployed an update I have been working a while, and I hope you like it :slight_smile:
A few new features, and a few bug fixes:

New Features

  • New Sprite Browser
  • Select sprites from all your games instead of just the current one
  • Some more defaults sprites (terrain)
  • Indie Only - more than 6,000 additional sprites from professional artists
  • New text rendering - better interface text on low-resolution screens
  • New Message target - β€œsend to last raycast”
  • Space bar shortcut for dragging in level editor
  • Space bar shortcut for dragging in sprite editor

Bug Fixes

  • Color behavior now updates even if nothing on the screen changes
  • Newly created objects now retain their display order
  • Globals no longer activate inside of destroyed objects

Please try it out and let me know what you think below.

Thanks!

23 Likes

Ayeeee lets gooo

4 Likes

Never realized my screen was so low resolution, it looks so much better now :heart: :llama:

5 Likes

thanks for the update! this is great!

4 Likes

The new terrain sprites are amazing, @grazer who did them?

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Hey @Pixel_Name1, I’m glad you like them.

I commissioned JPKotzeGames to make them a long time ago, but they were waiting for a sprite browser update before I added them :slight_smile:

6 Likes

Omg I’ve been waiting for that last bug fix for forever

5 Likes

I don’t remember when I asked for this feature, but I know I did. Thanks so much grazer!

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feel like im still recovering from the previous sprite gui update

1 Like

omg sorry but the new font looks horrible :sob:
(probably bc im very used to the old one)

Can you post or DM me a screenshot? The font is the same (DIN) - just a bit bolder. It should look much better on lower resolution screens, about the same quality as before on higher dpi (or retina) screens. I did a bunch of testing to try and get to a good compromise, but it’s possible that more tweaking will follow.

(in particular it does not look great if your display is at 125% scaling, but that didn’t look very good before either)

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well, it doesn’t necessarily look bad, but just looks out of place lol

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the spacebar shortcuts are awesome tho, im already using them lol

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I think that looks pretty OK, and I’m guessing it probably looked worse before :slight_smile:

Maybe you just need a little time to get used to the updated rendering?

5 Likes

I actually like the new look of the texts. I think I had mine on low resolution, so the text looked small and skinny before. These ones are a lot easier to see and read.

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I like the new font - however, maybe it’d be better to have it as an option? Either way, it’s honestly not a huge deal and it is still easier to read:D

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I didn’t even REALIZE how chunky the old text format was until I saw this lol. Great work grazer, thanks for updating and improving the engine over the years.

5 Likes

actually, in the second day using it, it looks much better :+1:

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Whoah, this is a fantastic update, and thank you especially for the raycast message option!

8 Likes