I just deployed an update with a few various bug and annoyance fixes:
- Problem with proximity (and other) updates after playing the game from inside the behavior window
- Intermittent / Occasional crash in Link renderer
- Rotation offset not properly adjusted for existing objects when editing sprite dimensions
- PointAt block not properly respecting the forward property setting
- Keypress trigger can stay active when object is destroyed
- Behavior settings panel required to clicks to open after dragging
- Physics not updating for existing objects when editing properties
Please let me know if you have any issues with this update.