New Spin Behavior Makes Android Builds Crash

i was testing out some new mobile game concepts and i came across the bug that happens with the
new spin behavior.
As you can see in my game link up here, i created a single dummy object and added
some spin to it. When i build the app and try to run it on android studio it keeps crashing.
I tried multiple scale modes and screen sizes. Same result.

Can maybe a senior member or grazer look into this? I would really like to keep working on my project with the new behavior.

Thanks! :grin:


Hey @MoneyPenny - this should be resolved, sorry about the inconvenience. I re-exported this game: and tested it on an Android device, and it runs correctly now.

Any other games with this issue will need to be re-exported to work though.

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