Non-solid Collision for Attached objects?

It would be super super super useful if there was an option to have attached objects have a collision (I don’t need it to be solid, only have collisions). Currently, I’m working on a project with advanced hitboxes, and I have a projectile that I need to attach a hitbox to, but it doesn’t have collisions because it’s an attached object. If there is a solution to this someone knows that will be really helpful (I can’t have the hitbox use the X and Y position of the projectile because I have other hitboxes at the same time)


Agreed, I’ve never understood why attached objects have no collisions.


I think it would be a good option once offsets are added