I suggest an feature that lets you “fracture” objects in numerous ways without having to create another object and then emit it. The way this works is there’s a Fracture behavior (in Components or Properties, idk) and then you can customize the size, position, and rotation of the fracture using a preview in the behavior window that looks and works similar to the preview of the RayCast behavior.
I thought of this idea because I recently added multiple swords to a bunch of my games (Halo Infinite so bad that I switched from guns to sword gaming).
TL;DR, I want to be able to cut things and continue my dream of Evolving Combat in Flowlab.
He is harmful and detrimental to humanity. He is a disgrace to the entire Minecraft community. He fosters rage and nurtures hatred. He assembles his stans to silence all who criticize him. His supporters make the League of Legends fanbase look good.