So I have been talking for a while about the next planned update being advanced data types, but recent events (crashes, lost work, and many update requests) have made me consider that updating the sprite editor might be a higher priority. I’ve decided to poll the community to see which of these features should be done first. One of these two will be the next major editor update:
Option A: Data Types - this adds new types of data to manipulate in the behavior editor. Most notably a new “Text” datatype for managing text data, and probably additional types such as lists, tables, etc. These are a must have for managing and manipulating complex data for more sophisticated games, building complex dialogs, etc
Option B: Sprite Editor Update - this fixes many of the long-standing annoyances with the sprite editor. Add animated GIF exports, animation interface improvements (no more crashes and ui problems from animation frame overflow), smarter import resizing, additional error handling to make sprite editing safer, and a few missing tools like image rotate/flip.
- Option A - Advanced Data Types
- Option B - Sprite Editor Update
Feel free to comment if you want to share your thinking about why one option is preferable, or if I missed and obvious advantage to one over the other. Also, these are not mutually exclusive, we’re just talking about relative priority of one over the other.