I’m making a platformer and was wondering if anybody could help me brainstorm some new objects or gimmicks to add to add more challenge, the setting is in a space like void with Bizarre crystals, in the level the player is going to be moving upward most of the time. Try to make some ideas for objects I could add.
Please and thank you!
have you added falling crystals yet?
like stalactites
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You could make invisible objects like spikes and blocks that you can see when far away but as you get closer it turns invisible
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Well that requires a bunch of proximity and I don’t want to lag the game, the level is hard enough I don’t want to add difficulty outside of the game.
you can use a distance bundle
i mean only add a few invisible objects here and there to be annoying ![]()
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