Play Rotatio Beta! - Honestly idk

OMG I JUST WATCHED THE CREDITS
THANKS SO MUCH
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4 Likes

Haha, that’s just a value that exports your name, but…

4 Likes

Screenshot 2021-11-03 10.03.27 AM
Woo hoo! The game is looking pretty good so far, I’m loving the smooth transitions. Maybe give another option for shooting such as left click, using space with a mouse while also using wasd AND pressing space seems like it would be really difficult

3 Likes

Ok, I’ll see what I can do

4 Likes

ALRIGHT!
Now you can shoot with mouse. Click or hold down mouse to shoot (if you adjusted the settings), and have fun with that :upside_down_face:

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@00T_Free @DeadlyGumChewer @John_Shrekinson @Ramshackle @pixelknife31 @ManiacPumpkin @BradenS

5 Likes

POLL!

Should I go ahead and make the game Ver 2.1?
  • Yes
  • No

0 voters

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@00T_Free @DeadlyGumChewer @John_Shrekinson @Ramshackle @pixelknife31 @ManiacPumpkin @BradenS

3 Likes

oh :pensive:

3 Likes

I see me

EDIT:last time i saw only me myself there hm :face_with_raised_eyebrow:

4 Likes

Alright so the consensus hath landed…
UPDATE 2.1!!!

  • Reduced lag on enemy bullet
  • Adjusted explosion sensitivity
  • Made missile powerup
  • Adjusted enemy bullet size
  • Powerups can be destroyed with explosions
  • Fixed bugs with powerups and firing missiles
  • Fixed bug where when you teleport you can’t shoot afterwards
  • Turned teleport into game object, made it so when enemy ships collide they blow up and give points
  • Better death screen
  • Retextured player
  • Retextured start button
  • Fixed background neon
  • Retextured enemy bullet
  • Added dash powerup
  • Added point explosion
  • Fixed player extract when player goes non-solid
  • Corrected point explosion layer
  • Created switch between mouse and arrow aiming controls
  • Fixed missile chain explosion
  • Added and changed some sounds to Rotatio and powerups
  • Added sounds to settings menu
  • Added mouse aiming
  • Added fadeout to menu music
  • Updated game saves procedure
  • Fixed dash to meteor collision
  • Fixed deadeye so it’s always facing mouse on Mouse Aim
  • Made death screen and play screen all one level
  • Added loading screen
  • Fixed colorization in powerups
  • Moved color controller to player
  • Retextured player (again)
  • Added size and shader to title text
  • Tutorial added
  • Upgrade button added
  • Coin added (sort of)
  • Changed health so it follows player and only appears when healing or hit
  • Ammo is now cooldown constructed
  • Ammo now only appears when player shoots or health reloads
  • Now when you hover the mouse over the health it appears
  • Revamped menu button
  • Added mouse shoot as an addition to space shoot
  • Incorporated mouse shoot in tutorial.

As you can see, I’m starting to add a lot more stuff :grin:
Here’s some stuff you can see in the future:

  • Coins for upgrades done
  • Lock-on or remote detonator for missile???
  • Upgrades
  • Fix UI around player on teleport
  • And other stuff that you guys suggest
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@00T_Free @DeadlyGumChewer @John_Shrekinson @Ramshackle @pixelknife31 @ManiacPumpkin @BradenS

7 Likes

Ok, so I cleaned up the menu and I’m adding an intro…
image

It’s an anagram of Masked Studios. Hold your applause :upside_down_face:

4 Likes

Okay the intro’s done, cleaned up the menu, and revamped the upgrades button.

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@00T_Free @DeadlyGumChewer @John_Shrekinson @Ramshackle @pixelknife31 @ManiacPumpkin @BradenS

5 Likes

Okay, quick question.
So I’m editing the credits, and I wanna ask you one thing:
If people actually did something to make the game, ie: coding, artwork, troubleshooting, should I include them in the special thanks, or should I leave that section to the people who supported but didn’t produce the game?

  • Take the helpers out of the special thanks
  • Leave them in!

0 voters

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@00T_Free @DeadlyGumChewer @John_Shrekinson @Ramshackle @pixelknife31 @ManiacPumpkin @BradenS

6 Likes

I’m
Making
Lore

It’d be pretty easy to take a swing at what it’s connected to, cuz I throw references left and right here on the forums :upside_down_face:

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@00T_Free @DeadlyGumChewer @John_Shrekinson @Ramshackle @pixelknife31 @ManiacPumpkin @BradenS

3 Likes

that is a lot of updates O_O

2 Likes

[Incoming message from: TRYLO PIKE]

[Encoding…]

[Encoding finished. Presenting message…]

59 6f 75 20 6d 61 79 20 72 65 76 65 72 65 20 74 68 69 73 20 6d 61 63 68 69 6e 65 20 61 73 20 61 20 68 65 72 6f 2c 20 62 75 74 20 68 65 20 69 73 20 61 6e 79 74 68 69 6e 67 20 62 75 74 2e 20 59 4f 55 20 48 41 56 45 20 42 45 45 4e 20 57 41 52 4e 45 44 21

2 Likes

Here’s an update on the game!

image
Cleaned up menu and added animations to the upgrade button

3 Likes

hmmmmmm…

2 Likes

Hexadecimal, octadecimal, or ASCII?
Hmmmmm, that’s for you to figure out :wink:

1 Like

oh dont worry, i translated it :speak_no_evil:

2 Likes

OOOHH so we have a decoder :open_mouth:

2 Likes